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This project was created by Simon Karman. Published on Thursday 1 September 2016. This project was viewed 109 times.
A procedurally generated 3D world that moves along with the position of the player.


Procedumon is a technical demo in Unity of a 3D environment that is procedurally generated around the player as the player moves around. The environment that is generated is a forest with rivers and height differences.

You can move around with the WASD keys.


The above image shows the generated part of the world from a distance. If the player moves out of the red rectangle that is slightly visible in the center of the image, a new part of the world is generated. When that happens, parts that are too far from the player are deleted because they are no longer needed.
You can download this project here: Download Procudemon