I am Simon Karman MSc. I am software engineer and game developer from the Netherlands.
Since primary school I have been developing games. It all started with creating board games for my friends. In the last years on primary school I started programming some computer games for my friends as well. At this point I already enjoyed creating games more than I did playing them. And since I like playing games so much, this means a lot!
The two games I played most are Call of Duty 4 and Minecraft, both on PC. I did spent a lot of time with both games mainly because of the modding and mapmaking communities they contain. I have made my own contributions to these communities, especially in content creation.
Next time you see me, ask me what projects I'm currently working on. Because, I love to tell about the awesome projects that I help build, my side projects and other cool tech demos involving Software Engineering or Game Technology. Don't worry, if you forget to ask me, they should eventually end up on this website.
Like programming I also love mathematics. My passion for finding simple, generic, and maintainable solutions concerning mathematical and architectural challenges and my love for creating and playing boardgames is what forms the basis of my interest in the field of Software Architecture and Game Technology.
Bachelor at HvA
In June 2014 I graduated at the University of Applied Siences in Amsterdam. The field of this bachelor was Informatics with Game Technology as specialization. During this study I did two amazing internships. First one at Sticky Studios in Utrecht and the second one at Tingly Games in Rotterdam.
Master at Utrecht University
In September 2014 I started studying at the Utrecht University where I finished the two year Master’s programme: Game and Media Technology (GMT). The Master’s programme focussed on the technological aspects of gaming and multimedia in the context of computer science. Geometric Algorithms was the course that fascinated me the most. After writing my master thesis on 'Generating Sokoban Levels that are Interesting to Play using Simulation' the university awarded me a masters degree giving me the title Master of Science.
During my master at the Utrecht University I joined Study association Sticky. Sticky is a non-profit organisation that organises a variety of activities for her members, computer science and information science students at Utrecht University. As Commissioner of External Relationships I was responsible for the income during the year 2016-2017. That year I acquired new sponsors, kept in contact with existing sponsors and planned study, job and company related events for her members. As board member I was also responsible for several committees and organising activities for the members of Sticky.
Working at Quintor
Since September 2018 I am working for Quintor as an IT Consultant. I started with a 2 month masterclass learning the basis of working at Quintor. After this I immediately started at ING Bank to work on a compensation system of the ING Service Points throught the country. After ING I started in June 2019 at Tikkie (part of ABN Amro Bank) to work as AWS Cloud Engineer and Java Backend Developer to build the business side of the Tikkie platform.